The article is a continuation of the series of articles for disruptive technologies for smart cities we started publishing in April, 2020. It is result of the ongoing Erasmus+ project Smart technologies by design (Smart by Design) and is based on the outputs produced by the project partners GAIA & DEUSTO and ARIES T. DescriptionAugmented Reality (AR) is the enhanced version of reality where live direct or indirect views of physical real-world environments are augmented with superimposed computer-generated images over a user's view of the real-world. In other words, AR is the integration of digital information with the user’s environment in real time. It is common for people to confuse it with Virtual Reality (VR), but AR uses an already existing natural environment and superimposes on top of it. Users of AR experience a new and improved natural world with the interaction of virtual information which provides different interactive options. On the other hand, VR creates a totally new artificial environment. Even if the technology, apparently, is perfect for leisure and enjoyment, the truth is that AR is becoming very useful in many other industries such as healthcare, public sector, tourism, marketing, etc. Augmented Reality embraces different type of technologies. All of them have different own use cases:
There are some components required for AR devices: sensors, cameras, projectors, processors and reflection machines. Current SituationPlatformsAs mentioned above, there are many different types of applications of Augmented Reality in different use cases. Below are some use cases and providers: Existing StandardsThere are many international standards for the application of the Augmented Reality in multiple sectors. Some of the most relevant ones:
Standards under developmentAugmented Reality is a very new technology that is still working in setting standards. Especially the IEEE Standards Association is working on new standards for virtual and augmented realities, with a working group establishing categories for devices. Standards related to video quality, user interfaces, and file formats. Even if there are already a great number of projects and standards identified, more will be discussed due to the different sectors able to apply them. Some of the standards under development are:
Potential ApplicationsAugmented Reality has an enormous potential in most of the sectors. Some of the potential uses are:
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